A Mechanical Vampire at the Second Piece mission

Mechanical Nightwalkers are zombie-robots based in the Steampunk engine, created by the Professor. Compared to normal nightwalkers, they are stronger, appear to have higher health and they will charge up with electricity (you can see it flowing through them) then lunge at the player with electricity in their hands. However, they only just have really strong armor that makes your weapons seem weak and makes it look like they have lots of health. They are also counted as demons so weapons with supernatural foe damage bonus will still have bonus damage to them. They will only appear during the Professor's mission line, and not in standard demon missions. When they die, you can see electricity flowing through them and they explode.

Recommended weapons to fight them are shotguns, Flamethrower, Hand of Kisin, Gatling Annihilator, Witch Impaler, Demon Thrower, and Scythe.

Trivia Edit

  • Almost all weapons do damage to them. If a damage marker doesn't appear, it means that less than one damage was dealt against it.
  • The Crucificator and Flak Cannon don't do damage to it, which makes sense since they are armored/mechanical.
  • All the Key Piece missions have the Mechanical Nightwalkers along with Defeat the Professor.
  • Melee weapons such as Scythe,Terror Talons,The Mutilator are preferable in fighting them, as those weapons don't drain ammo in killing them and you can kill them with very much less effort with these weapons.

Start a Discussion Discussions about Mechanical Nightwalkers

  • Mechanical nightwalkers

    30 messages
    • Amwl415 wrote: Potato gun, breaks glass. Make it to something like.... oh breaking trees and firing flammable objects.
    • Lol.